Tuesday, July 15, 2008

SL: Ruthed!

I finally found the missing piece of the OpenSim on Vista puzzle, you have to run the Opensim server as Administrator, even when you already ARE an Administrator. Gee, thanks for such priveleges, Microsoft.

Sadly, the XP build I have worked on is looking like it has low-level stability issues as it is a machine that I resurrected from a major crash in order to get somebody's data back from it.
I think I'll have to re-install from scratch, which kind of tempts me to use Linux instead.
Darn, it's one learning curve after another.

So, now I have 65,536 square metres of ocean that I can terraform to my hearts desire. I will have a 15,000 Prim budget and no network lag or unexpected Sim outages (I hope).
If I get confident and the traffic cost isn't too insane, I might even try connecting to the OSGrid to share the place.

This is a 'tiny' 63x62 metre block I raised from the seabed to learn the land tools (after I built an atoll first). 3,900 square metres and no land tax to pay, lovely!

Until I manage to port my Second Life inventory across, I will probably remain 'Ruth', the default Second Life avatar.

Porting stuff across will, of course, be restricted to stuff I have permissions to, but hopefully won't be too hard once I part with 14 Euros (about AUD $22) to these guys -
Thanks to mentor and all-round nice person Moggs for that heads-up -

Incidentally, it turns out that you don't have to do Second Life scripting exclusively in LSL (Linden Scripting Language) as it is based on .Net/Mono.
You can also use C#, Java, VBScript (On Windows) and more, so long as you put a comment on the first line to identify the language.
Some caveats however -
But that won't stop the .Net fans from networking in Second Life -

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