Sadly, the XP build I have worked on is looking like it has low-level stability issues as it is a machine that I resurrected from a major crash in order to get somebody's data back from it.
I think I'll have to re-install from scratch, which kind of tempts me to use Linux instead.
Darn, it's one learning curve after another.
So, now I have 65,536 square metres of ocean that I can terraform to my hearts desire. I will have a 15,000 Prim budget and no network lag or unexpected Sim outages (I hope).
If I get confident and the traffic cost isn't too insane, I might even try connecting to the OSGrid to share the place.
This is a 'tiny' 63x62 metre block I raised from the seabed to learn the land tools (after I built an atoll first). 3,900 square metres and no land tax to pay, lovely!
Until I manage to port my Second Life inventory across, I will probably remain 'Ruth', the default Second Life avatar.
Porting stuff across will, of course, be restricted to stuff I have permissions to, but hopefully won't be too hard once I part with 14 Euros (about AUD $22) to these guys -
Thanks to mentor and all-round nice person Moggs for that heads-up -
Incidentally, it turns out that you don't have to do Second Life scripting exclusively in LSL (Linden Scripting Language) as it is based on .Net/Mono.
You can also use C#, Java, VBScript (On Windows) and more, so long as you put a comment on the first line to identify the language.
Some caveats however -
But that won't stop the .Net fans from networking in Second Life -
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